Ejemplo n.º 1
0
        public Task <bool> Start(ILua lua, GetILuaFromLuaStatePointer lua_extructor, ModuleAssemblyLoadContext _)
        {
            TaskCompletionSource <bool> taskCompletion = new TaskCompletionSource <bool>();

            try
            {
                if (lua.GetTypeName(TYPES.NIL) != "nil")
                {
                    throw new Exception("GetTypeName returned incorrect name for the type NIL");
                }

                if (lua.GetTypeName(TYPES.STRING) != "string")
                {
                    throw new Exception("GetTypeName returned incorrect name for the type STRING");
                }

                if (lua.GetTypeName(TYPES.NUMBER) != "number")
                {
                    throw new Exception("GetTypeName returned incorrect name for the type NUMBER");
                }

                if (lua.GetTypeName(TYPES.BOOL) != "bool")
                {
                    throw new Exception("GetTypeName returned incorrect name for the type BOOL");
                }

                taskCompletion.TrySetResult(true);
            }
            catch (Exception e)
            {
                taskCompletion.TrySetException(new Exception[] { e });
            }

            return(taskCompletion.Task);
        }
Ejemplo n.º 2
0
        public Task <bool> Start(ILua lua, GetILuaFromLuaStatePointer lua_extructor, ModuleAssemblyLoadContext _)
        {
            try
            {
                Random rand = new Random();

                int    curr_type;
                string curr_name;

                lua.PushNumber(rand.NextDouble());
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.NUMBER || curr_name != "number")
                {
                    throw new CheckTypeException("number");
                }
                lua.Pop(1);


                lua.PushString(Guid.NewGuid().ToString());
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.STRING || curr_name != "string")
                {
                    throw new CheckTypeException("string");
                }
                lua.Pop(1);


                lua.PushBool(true);
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.BOOL || curr_name != "bool")
                {
                    throw new CheckTypeException("bool");
                }
                lua.Pop(1);


                lua.PushNil();
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.NIL || curr_name != "nil")
                {
                    throw new CheckTypeException("nil");
                }
                lua.Pop(1);


                lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB);
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.TABLE || curr_name != "table")
                {
                    throw new CheckTypeException("table");
                }
                lua.Pop(1);


                lua.PushVector(new Vector3((float)rand.NextDouble()));
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.Vector || curr_name != "vector")
                {
                    throw new CheckTypeException("vector");
                }
                lua.Pop(1);


                lua.PushAngle(new Vector3((float)rand.NextDouble()));
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.ANGLE || curr_name != "angle")
                {
                    throw new CheckTypeException("angle");
                }
                lua.Pop(1);


                lua.PushManagedFunction(this.test_func);
                curr_type = lua.GetType(-1);
                curr_name = lua.GetTypeName(curr_type);
                if (curr_type != (int)TYPES.FUNCTION || curr_name != "function")
                {
                    throw new CheckTypeException("function");
                }
                lua.Pop(1);



                taskCompletion.TrySetResult(true);
            }
            catch (Exception e)
            {
                taskCompletion.TrySetException(new Exception[] { e });
            }

            return(taskCompletion.Task);
        }