public GameDataRepository(
            ILocalDataContext localDataContext,
            IAppSettings appSettings,
            IRandom random,
            ILogFactory logFactory
            )
        {
            _dataContext = localDataContext;
            _appSettings = appSettings;
            _random      = random;

            _log = logFactory.CreateForType(this);
        }
Ejemplo n.º 2
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 public HomeController(ILogger <HomeController> logger, ILocalDataContext context)
 {
     _logger  = logger;
     _context = context;
 }
Ejemplo n.º 3
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 public EmployeeController(ILogger <EmployeeController> logger, ILocalDataContext context)
 {
     _logger  = logger;
     _context = context;
 }
Ejemplo n.º 4
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        protected override void EstablishContext()
        {
            base.EstablishContext();

            _context = ObjectFactory.GetInstance<ILocalDataContext>();
        }
Ejemplo n.º 5
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 public AccountController(ILogger <AccountController> logger, ILocalDataContext context)
 {
     _logger  = logger;
     _context = context;
 }
Ejemplo n.º 6
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 public TvMazeFetcher(ILocalDataContext localdata, HttpClient client)
 {
     _localdata = localdata;
     _client    = client;
 }
 public OrdersController(ILogger <OrdersController> logger, ILocalDataContext context)
 {
     _logger  = logger;
     _context = context;
 }
 public MenusController(ILogger <MenusController> logger, ILocalDataContext context)
 {
     _logger  = logger;
     _context = context;
 }
 public TodoListRepository(ILocalDataContext dataContext)
 {
     this.response    = new Response();
     this.DataContext = dataContext;
     this.dbSet       = this.DataContext.GetDbSet <TEntity>();
 }