Ejemplo n.º 1
0
        public Client(
            IGameUnitOfWorkFactory gameUnitOfWorkFactory,
            ICharacterManager characterManager,
            ClientPacketHandler handler)
        {
            _gameUnitOfWorkFactory = gameUnitOfWorkFactory;
            _characterManager      = characterManager;

            _handler = handler;
            _handler.RegisterClient(this);
        }
Ejemplo n.º 2
0
        public Client(
            IGameUnitOfWorkFactory gameUnitOfWorkFactory,
            ICharacterManager characterManager,
            ClientPacketHandler handler)
        {
            _gameUnitOfWorkFactory = gameUnitOfWorkFactory;
            _characterManager      = characterManager;

            inboundData        = BufferManager.RequestBuffer();
            inboundData.Length = 0;

            _handler = handler;
            _handler.RegisterClient(this);
        }
Ejemplo n.º 3
0
 public CharacterManager(IGameUnitOfWorkFactory gameUnitOfWorkFactory, IMapChannelManager mapChannelManager)
 {
     _gameUnitOfWorkFactory = gameUnitOfWorkFactory;
     _mapChannelManager     = mapChannelManager;
 }