Ejemplo n.º 1
0
        /// <summary>attaches the second object to the first both strings can be empty</summary>
        public void objects_attach(IGameObject parent, string /*id*/ string_id, IGameObject entity, string /*id*/ string_id1)
        {
            if (parent == null || entity == null)
            {
                return;
            }

            parent.Attach(entity);
        }