Ejemplo n.º 1
0
    public void OpenMicBtn_Click()
    {
        Debug.Log("Open Mic btn clieck");
        int ret = m_voiceengine.OpenMic();

        PrintLog("openmic ret=" + ret);
    }
Ejemplo n.º 2
0
    public int OpenMic()
    {
        if (mVoiceengine != null)
        {
            return(mVoiceengine.OpenMic());
        }

        return(-999);
    }
Ejemplo n.º 3
0
    private void OnMicToggleClick(bool ison)
    {
        if (ison)
        {
            txt.text += "打开麦克风";
            int ret = m_voiceengine.OpenMic();
            txt.text += "打开了麦克风" + ret;
            ret       = m_voiceengine.GetMicLevel();

            txt.text += "麦克风声音" + ret;
        }
        else
        {
            txt.text = "关闭麦克风";
            int ret = m_voiceengine.CloseMic();
            txt.text = "关闭了麦克风" + ret;
        }
    }
Ejemplo n.º 4
0
 /// <summary>
 /// 加入房间成功后,就可以调用OpenMic()打开麦克风进行采集并发送到网络
 /// </summary>
 public void OpenMic()
 {
     if (m_voiceengine != null && m_GCloudVoiceMode == GCloudVoiceMode.RealTime && !IsOpenMic)
     {
         int ret = m_voiceengine.OpenMic();
         Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.CHAT_MICKSTATE, ret == 0);
         if (ret == 0)
         {
             IsOpenMic       = true;
             IsOpenMicInRoom = true;
             Debug.Log("GVoiceManger 打开麦克风成功");
         }
         else
         {
             Debug.Log("GVoiceManger打开麦克风失败");
         }
     }
 }
Ejemplo n.º 5
0
        public void Init(string appId, string appKey)
        {
            if (VoiceState.UnInited != State)
            {
                return;
            }
            if (m_voiceengine == null)
            {
                m_voiceengine = GCloudVoice.GetEngine();
                System.TimeSpan ts      = DateTime.Now - new DateTime(1970, 1, 1, 0, 0, 0, 0);
                string          strTime = System.Convert.ToInt64(ts.TotalSeconds).ToString();


                m_voiceengine.SetAppInfo(appId, appKey, strTime);
                Debug.Log("GVoiceManager appId={0}" + appId + "\nappKey=" + appKey);
                m_voiceengine.Init();
            }

            m_voiceengine.OnJoinRoomComplete += (IGCloudVoice.GCloudVoiceCompleteCode code, string roomName, int memberID) =>
            {
                Debug.Log("OnJoinRoomComplete ret=" + code + " roomName:" + roomName + " memberID:" + memberID);
                if (code == IGCloudVoice.GCloudVoiceCompleteCode.GV_ON_JOINROOM_SUCC)
                {
                    State = VoiceState.InRoom;

                    RoomName = roomName;
                    if (IsAnchor)
                    {
                        m_voiceengine.OpenMic();
                    }

                    m_voiceengine.OpenSpeaker();

                    EventDispatcher.Instance.DispatchEvent(new ShowUIHintBoard(301038));

                    SoundManager.Instance.VoicePlaying = true;
                }
                else
                {
                    State = VoiceState.Inited;
                    EventDispatcher.Instance.DispatchEvent(new ShowUIHintBoard(GameUtils.GetDictionaryText(301038) + GameUtils.GetDictionaryText(1033)));
                }
            };
            //}
            m_voiceengine.OnQuitRoomComplete += (IGCloudVoice.GCloudVoiceCompleteCode code, string roomName, int memberID) =>
            {
                Debug.Log("OnQuitRoomComplete ret=" + code + " roomName:" + roomName + " memberID:" + memberID);
                //UIManager.m_Instance.OnJoinRoomDone(code);

                if (code == IGCloudVoice.GCloudVoiceCompleteCode.GV_ON_QUITROOM_SUCC)
                {
                    State = VoiceState.Inited;
                    //SoundManager.Instance.SetBgmPause(false);

                    SoundManager.Instance.VoicePlaying = false;

                    EventDispatcher.Instance.DispatchEvent(new ShowUIHintBoard(301039));
                    RoomName = "";
                }
                else
                {
                    EventDispatcher.Instance.DispatchEvent(new ShowUIHintBoard(GameUtils.GetDictionaryText(301039) + GameUtils.GetDictionaryText(1033)));
                }
            };

            m_voiceengine.OnMemberVoice += (int[] members, int count) =>
            {
                //PrintLog ("OnMemberVoice");
                //s_logstr +="\r\ncount:"+count;
                //          for (int i = 0; i < count && (i + 1) < members.Length; ++i)
                //          {
                //              Debug.Log("OnMemberVoice " + members[i]);
                //              ++i;
                //          }
                //UIManager.m_Instance.UpdateMemberState(members, length, usingCount);
            };

            State = VoiceState.Inited;
            Debug.Log("GVoiceManager.Init----------------ok");
        }
Ejemplo n.º 6
0
    /// <summary>
    /// 打开麦克风,BtnOpenMic按钮点击调用
    /// </summary>
    public void OpenMic()
    {
        int ret = m_voiceengine.OpenMic();

        result.text += "\nOpenMic:" + ret;
    }
Ejemplo n.º 7
0
 private void button1_Click_1(object sender, EventArgs e)
 {
     m_voiceengine.OpenMic();
 }