Ejemplo n.º 1
0
        private void StartEffects()
        {
            var vehicleName = GetPlayerVehicle().Model.Name;

            _log.Debug("playing effects for vehicle " + vehicleName);
            _effectsManager.Play(vehicleName);
        }
Ejemplo n.º 2
0
        public void ShouldPlayEffectsOnDevices()
        {
            _effectsManager.Play(null);

            _keyboardEffect.Verify(x => x.Play(null));
            _mouseEffect.Verify(x => x.Play(null));
        }