Ejemplo n.º 1
0
 private static void HandleMarioCollisions(ICollisionHandler collisionHandler, IMario mario, Collection <IGameObject> blockList, Collection <IGameObject> enemyList, Collection <IGameObject> itemList, Collection <IGameObject> pipeList)
 {
     foreach (IGameObject obj in blockList)
     {
         collisionHandler.DetectMarioBlockCollisions(mario, obj);
     }
     collisionHandler.HandleMarioBlockCollisions();
     foreach (IGameObject obj in enemyList)
     {
         collisionHandler.HandleCollision(mario, obj);
     }
     foreach (IGameObject obj in itemList)
     {
         collisionHandler.HandleCollision(mario, obj);
     }
     foreach (IGameObject obj in pipeList)
     {
         collisionHandler.HandleCollision(mario, obj);
     }
 }