Ejemplo n.º 1
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 public EnvironmentHandler(Action<string> dispatch, ICodeEngineLocator locator, ILocateEditorEngine editorLocator, EnvironmentService environment)
 {
     _dispatch = dispatch;
     _locator = locator;
     _editorLocator = editorLocator;
     _environment = environment;
 }
Ejemplo n.º 2
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 public EnvironmentHandler(string token, Action <string> dispatch, ICodeEngineLocator locator, ILocateEditorEngine editorLocator, EnvironmentService environment)
 {
     _token         = token;
     _dispatch      = dispatch;
     _locator       = locator;
     _editorLocator = editorLocator;
     _environment   = environment;
 }
Ejemplo n.º 3
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 public EnvironmentService(string defaultLanguage, string[] enabledLanguages, Func <PluginLocator> pluginLocator, ICodeEngineLocator codeEnginelocator, ILocateEditorEngine editorLocator)
 {
     _defaultLanguage   = defaultLanguage;
     _enabledLanguages  = enabledLanguages;
     _pluginLocator     = pluginLocator;
     _codeEnginelocator = codeEnginelocator;
     _editorLocator     = editorLocator;
 }
Ejemplo n.º 4
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 public HandleSnippetHandler(ICodeEngineLocator locator)
 {
     _codeEngineFactory = locator;
     _handlers.Add(new CreateSnippetHandler(_codeEngineFactory));
     _handlers.Add(new SnippetEditHandler(_codeEngineFactory));
     _handlers.Add(new SnippetDeleteHandler(_codeEngineFactory));
     _handlers.Add(new PrewievSnippetHandler(_codeEngineFactory));
 }
Ejemplo n.º 5
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 public EnvironmentService(string defaultLanguage, string[] enabledLanguages, Func<PluginLocator> pluginLocator, ICodeEngineLocator codeEnginelocator, ILocateEditorEngine editorLocator)
 {
     _defaultLanguage = defaultLanguage;
     _enabledLanguages = enabledLanguages;
     _pluginLocator = pluginLocator;
     _codeEnginelocator = codeEnginelocator;
     _editorLocator = editorLocator;
 }
Ejemplo n.º 6
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 public HandleSnippetHandler(string token, Action <string> dispatcher, ICodeEngineLocator locator)
 {
     _token             = token;
     _dispatch          = dispatcher;
     _codeEngineFactory = locator;
     _handlers.Add(new CreateSnippetHandler(_codeEngineFactory));
     _handlers.Add(new SnippetEditHandler(_codeEngineFactory));
     _handlers.Add(new SnippetDeleteHandler(_codeEngineFactory));
     _handlers.Add(new PrewievSnippetHandler(_codeEngineFactory));
 }
 public HandleSnippetHandler(string token, Action<string> dispatcher, ICodeEngineLocator locator)
 {
     _token = token;
     _dispatch = dispatcher;
     _codeEngineFactory = locator;
     _handlers.Add(new CreateSnippetHandler(_codeEngineFactory));
     _handlers.Add(new SnippetEditHandler(_codeEngineFactory));
     _handlers.Add(new SnippetDeleteHandler(_codeEngineFactory));
     _handlers.Add(new PrewievSnippetHandler(_codeEngineFactory));
 }
Ejemplo n.º 8
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 public HandleReactiveScriptHandler(string token, Action<string> dispatch, Func<PluginLocator> locator, ICodeEngineLocator codeEnginelocator)
 {
     _token = token;
     _dispatch = dispatch;
     _locator = locator;
     _handlers.Add(new ListReactiveScriptsHandler(_token, _locator, codeEnginelocator));
     _handlers.Add(new CreateReactiveScriptHandler(_token, _dispatch));
     _handlers.Add(new EditReactiveScriptHandler(_dispatch, _locator, _token));
     _handlers.Add(new DeleteReactiveScriptHandler(_locator, _token));
 }
Ejemplo n.º 9
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 public CodeModelQueryHandler(ICodeEngineLocator locator, OpenIDE.Core.EditorEngineIntegration.ILocateEditorEngine editorLocator)
 {
     _codeEngineFactory = locator;
     _editorLocator     = editorLocator;
     _handlers.Add(new CodeEngineGoToHandler(_codeEngineFactory, _editorLocator));
     _handlers.Add(new CodeEngineExploreHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineGetProjectsHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineGetFilesHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineGetCodeRefsHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineGetSignatureRefsHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineFindSignatureHandler(_codeEngineFactory));
     _handlers.Add(new MemberLookupHandler(_codeEngineFactory));
     _handlers.Add(new GoToDefinitionHandler(_codeEngineFactory));
     _handlers.Add(new CodeEnginePublishHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineOutputWriteHandler(_codeEngineFactory));
 }
Ejemplo n.º 10
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 public CodeEngineFindSignatureHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 11
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 public ListReactiveScriptsHandler(string token, Func<PluginLocator> pluginLocator, ICodeEngineLocator codeEngineLocator)
 {
     _token = token;
     _pluginLocator = pluginLocator;
     _codeEngineLocator = codeEngineLocator;
 }
Ejemplo n.º 12
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 public CodeEngineGetProjectsHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 13
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 public CodeEngineFindSignatureHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 14
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 public CodeEngineGetFilesHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 15
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 public CodeEngineExploreHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 16
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 public GoToDefinitionHandler(ICodeEngineLocator locator)
 {
     _codeEngineFactory = locator;
 }
Ejemplo n.º 17
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 public MemberLookupHandler(ICodeEngineLocator locator)
 {
     _codeEngineFactory = locator;
 }
 public CodeEnginePublishHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
 public CodeEngineOutputWriteHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 20
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 public CodeEngineQueryTokenEditorEndpointHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 21
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 public CodeEngineQueryTokenPathHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
 public CodeEngineQueryTokenPathHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
 public CodeEngineQueryTokenOutputEndpointHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 24
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 public CodeEngineGoToHandler(ICodeEngineLocator codeEngineFactory, OpenIDE.Core.EditorEngineIntegration.ILocateEditorEngine editorFactory)
 {
     _codeEngineFactory   = codeEngineFactory;
     _editorEngineFactory = editorFactory;
 }
Ejemplo n.º 25
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 public CodeEngineOutputWriteHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 26
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 public PrewievSnippetHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 27
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 public SnippetEditHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 28
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 public OutputListener(string token, Action <string> dispatch, ICodeEngineLocator locator)
 {
     _token    = token;
     _dispatch = dispatch;
     _locator  = locator;
 }
Ejemplo n.º 29
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 public SnippetDeleteHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 30
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 public CodeEngineGetSignatureRefsHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 31
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 public CodeModelQueryHandler(ICodeEngineLocator locator, OpenIDE.Core.EditorEngineIntegration.ILocateEditorEngine editorLocator)
 {
     _codeEngineFactory = locator;
     _editorLocator = editorLocator;
     _handlers.Add(new CodeEngineGoToHandler(_codeEngineFactory, _editorLocator));
     _handlers.Add(new CodeEngineExploreHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineGetProjectsHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineGetFilesHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineGetCodeRefsHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineGetSignatureRefsHandler(_codeEngineFactory));
     _handlers.Add(new CodeEngineFindSignatureHandler(_codeEngineFactory));
     _handlers.Add(new MemberLookupHandler(_codeEngineFactory));
     _handlers.Add(new GoToDefinitionHandler(_codeEngineFactory));
 }
Ejemplo n.º 32
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 public PrewievSnippetHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 33
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 public CodeEnginePublishHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 34
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 public CodeEngineGoToHandler(ICodeEngineLocator codeEngineFactory, OpenIDE.Core.EditorEngineIntegration.ILocateEditorEngine editorFactory)
 {
     _codeEngineFactory = codeEngineFactory;
     _editorEngineFactory = editorFactory;
 }
Ejemplo n.º 35
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 public CreateSnippetHandler(ICodeEngineLocator locator)
 {
     _codeEngineFactory = locator;
 }
Ejemplo n.º 36
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 public CodeEngineGetProjectsHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 37
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 public HandleReactiveScriptHandler(string token, Action <string> dispatch, Func <PluginLocator> locator, ICodeEngineLocator codeEnginelocator)
 {
     _token    = token;
     _dispatch = dispatch;
     _locator  = locator;
     _handlers.Add(new ListReactiveScriptsHandler(_token, _locator, codeEnginelocator));
     _handlers.Add(new CreateReactiveScriptHandler(_token, _dispatch));
     _handlers.Add(new EditReactiveScriptHandler(_dispatch, _locator, _token));
     _handlers.Add(new DeleteReactiveScriptHandler(_locator, _token));
     _handlers.Add(new TestReactiveScriptHandler(_dispatch, _locator, _token));
     _handlers.Add(new PauseReactiveScriptHandler(_dispatch, _locator, _token));
     _handlers.Add(new ResumeReactiveScriptHandler(_dispatch, _locator, _token));
     _handlers.Add(new RestartReactiveScriptHandler(_dispatch, _locator, _token));
 }
Ejemplo n.º 38
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 public CodeEngineGetSignatureRefsHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 39
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 public CodeEngineExploreHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 40
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 public CodeEngineGetFilesHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 41
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 public CreateSnippetHandler(ICodeEngineLocator locator)
 {
     _codeEngineFactory = locator;
 }
Ejemplo n.º 42
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 public ListReactiveScriptsHandler(string token, Func <PluginLocator> pluginLocator, ICodeEngineLocator codeEngineLocator)
 {
     _token             = token;
     _pluginLocator     = pluginLocator;
     _codeEngineLocator = codeEngineLocator;
 }
Ejemplo n.º 43
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 public MemberLookupHandler(ICodeEngineLocator locator)
 {
     _codeEngineFactory = locator;
 }
Ejemplo n.º 44
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 public GoToDefinitionHandler(ICodeEngineLocator locator)
 {
     _codeEngineFactory = locator;
 }
Ejemplo n.º 45
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 public SnippetDeleteHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 46
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 public SnippetEditHandler(ICodeEngineLocator codeEngineFactory)
 {
     _codeEngineFactory = codeEngineFactory;
 }
Ejemplo n.º 47
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 public OutputListener(string token, Action<string> dispatch, ICodeEngineLocator locator)
 {
     _token = token;
     _dispatch = dispatch;
     _locator = locator;
 }