Ejemplo n.º 1
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 public GameSessionNotFound(
     IGetStartingCard getStartingCard,
     IAwaitingResponseGateway responseGateway)
 {
     _getStartingCard = getStartingCard;
     _responseGateway = responseGateway;
 }
Ejemplo n.º 2
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 public GetGameInProgress(
     IAwaitingResponseGateway awaitingResponseGateway,
     IPublishMessageAdaptor publishEndPoint)
 {
     _awaitingResponseGateway = awaitingResponseGateway;
     _publishEndPoint         = publishEndPoint;
 }
Ejemplo n.º 3
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 public GetStartingCard(
     IPackVersionGateway packVersionGateway,
     IAwaitingResponseGateway awaitingResponseGateway,
     IGenerateSeed generateSeedUseCase,
     IPublishMessageAdaptor publishEndPoint)
 {
     _packVersionGateway      = packVersionGateway;
     _awaitingResponseGateway = awaitingResponseGateway;
     _generateSeedUseCase     = generateSeedUseCase;
     _publishEndPoint         = publishEndPoint;
 }
Ejemplo n.º 4
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 public CheckIfGameInProgress(IAwaitingResponseGateway responseGateway,
                              IPublishMessageAdaptor publishEndPoint)
 {
     _responseGateway = responseGateway;
     _publishEndPoint = publishEndPoint;
 }
Ejemplo n.º 5
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 public GameSessionFound(IGetGameInProgress getGameInProgressUseCase,
                         IAwaitingResponseGateway awaitingResponseGateway)
 {
     _getGameInProgressUseCase = getGameInProgressUseCase;
     _awaitingResponseGateway  = awaitingResponseGateway;
 }