Ejemplo n.º 1
0
    public void Display()
    {
        GUI.DrawTextureWithTexCoords(new Rect(0, 0, Screen.width, Screen.height), m_grassTexture, new Rect(0, 0, 8.0f, 8.0f));
        if (Active)
        {
            DisplayStatusBar();
        }

        GUI.BeginGroup(m_parentRect);

        foreach (Vector2 hole in m_holes)
        {
            GUI.DrawTexture(new Rect(hole.x - m_holeTexture.width / 2.0f, hole.y - m_holeTexture.height / 2.0f, m_holeTexture.width, m_holeTexture.height), m_holeTexture);
        }

        m_player.Display();
        m_hunter.Display();

        foreach (IItem item in m_treats)
        {
            item.Display();
        }
        GUI.EndGroup();
    }