public void HighlightKeys(HashSet <char> suggestedAlphabet)
 {
     foreach (var item in suggestedAlphabet)
     {
         var gobject = GetComponent <KeyboardLayout>().GetKeyObject(item);
         if (SelectedEffect.Equals(Highlights.Color))
         {
             if (highlightMaterial != null)
             {
                 gobject.transform.Find("MainShape").GetComponent <MeshRenderer>().material = highlightMaterial;
             }
             else
             {
                 gobject.transform.Find("MainShape").GetComponent <MeshRenderer>().material = gobject.GetComponent <KeyProperties>().highlightMat;
             }
         }
         if (SelectedEffect.Equals(Highlights.Size))
         {
         }
     }
 }