Ejemplo n.º 1
0
    void SetCargerFalse(Collider2D col)
    {
        countCargerAgain = 0;
        countStartFollow = 0;

        carger = false;

        dir  = Vector2.zero;
        toGo = Vector2.zero;

        anim.SetBool("Carger", carger);

        firstTime = false;

        if (col.CompareTag("Player"))
        {
            HealthPlayer healthPlayer = col.GetComponent <HealthPlayer>();
            healthPlayer.Damage(damage);
            GetComponent <AudioManagerEnemies>().PlayAudiosAttack();
            carger = false;
            if (healthPlayer.IsDead())
            {
                StartCoroutine(ResetPos());
            }
        }
        else
        {
            if (!hasFlipped)
            {
                Flip();
                hasFlipped = true;
            }
        }
    }