public void ActualizateEnergy(int amount) { energy += amount; if (energy > 100) { energy = 100; } if (energy < 0) { energy = 0; } healthBar.ActualziateEnergyBar(energy); }
public void ActualizateEnergy(int amount) { energy += amount; if (energy > 100) { energy = 100; } if (energy < 0) { energy = 0; } healthBar.ActualziateEnergyBar(energy); }