Ejemplo n.º 1
0
 void Start()
 {
     hsController = GetComponent <HSController>();
     StartCoroutine(hsController.GetScores());
     playerScoreText.text = "" + Player.finalScore;
     if (MainMenu.comingFromMenu)
     {
         restartButton.gameObject.SetActive(false);
     }
 }
Ejemplo n.º 2
0
    private void SubmitName(string username)
    {
        int          distance = PlayerPrefs.GetInt("Distance");
        int          bananas  = PlayerPrefs.GetInt("Bananas");
        int          score    = 60 * distance + 40 * bananas;
        HSController HS       = new HSController();

        StartCoroutine(HS.PostScores(username, score, distance, bananas));
        StartCoroutine(HS.GetScores());
    }
Ejemplo n.º 3
0
    void OnGUI()
    {
        GUI.skin = practiceskin;
        GUI.Box(new Rect(Screen.width - 100, 0, 60, 60), scor.ToString());
        string msg = "FINAL SCORE: " + scor;

        if (gameover)
        {
            if (checkifhighscore(scor))
            {
                if (userHasHitReturn == false)
                {
                    string newscore = "NEW HIGHSCORE: " + scor + "\nENTER YOUR NAME:";
                    windownewscor = GUI.Window(0, windownewscor, DoMyNewScore, newscore);
                }
                else
                {
                    if (posted == false)
                    {
                        StartCoroutine(hs.PostScores(namePlayer, scor));
                        posted = true;
                    }
                    window = GUI.Window(0, window, DoMyScores, "HIGHSCORES");
                }
            }
            else
            {
                if (writing == false)
                {
                    if (read == false)
                    {
                        StartCoroutine(hs.GetScores());
                        read = true;
                    }
                    getscores();
                    window = GUI.Window(0, window, DoMyScores, "HIGHSCORES");
                }
            }
        }
    }
Ejemplo n.º 4
0
 // Use this for initialization
 void Start()
 {
     hs = gameObject.GetComponent<HSController>();
     StartCoroutine(hs.GetScores());
 }
Ejemplo n.º 5
0
 // Use this for initialization
 void Start()
 {
     hs = gameObject.GetComponent <HSController>();
     StartCoroutine(hs.GetScores());
 }
Ejemplo n.º 6
0
    // Use this for initialization
    void Start()
    {
        HSController HS = new HSController();

        StartCoroutine(HS.GetScores());
    }