Ejemplo n.º 1
0
        private void OnGuildList(NetConnection <NetSession> sender, GuildListRequest request)
        {
            Character character = sender.Session.Character;

            Log.InfoFormat("OnGuildList::  character:[{0}]{1}", character.Id, character.Name);
            sender.Session.Response.guildList        = new GuildListResponse();
            sender.Session.Response.guildList.Result = Result.Success;
            sender.SendResponse();
        }
Ejemplo n.º 2
0
        private void OnGuildList(NetConnection <NetSession> sender, GuildListRequest request)
        {
            Character character = sender.Session.Character;

            Log.InfoFormat("OnGuildList:  character:【{0}】  {1}", character.Id, character.Name);
            sender.Session.Response.guildList = new GuildListResponse();
            sender.Session.Response.guildList.Guilds.AddRange(GuildManager.Instance.GetGuildsInfo());
            sender.Session.Response.guildList.Result = Result.Success;
            sender.SendResponse();
        }