private void OnDisable() { Debug.Log("Cerrando instancia de cámara"); m_Texture.Pause(); m_Texture.Stop(); m_Texture.Close(); }
public void Pause() { if (m_Texture != null) { m_Texture.Pause(); } }
private void OnDisable() { Debug.Log("Cerrando instancia de cámara"); m_Texture.Pause(); m_Texture.Stop(); m_Texture.Close(); }
public void Pause() { if (m_Texture != null) { m_Texture.Pause(); } }