private void UpdateDestination()
 {
     Debug.Log($"Updating Destination CurrentNode: {_gridMovement.CurrentNode}");
     if (_gridMovement.CurrentNode == _gridMovement.Destination2)
     {
         Debug.Log("Setting path to destination1");
         _gridMovement.SetDestination(_gridMovement.Destination1);
     }
     else if (_gridMovement.CurrentNode == _gridMovement.Destination1)
     {
         Debug.Log("Setting path to dest2");
         _gridMovement.SetDestination(_gridMovement.Destination2);
     }
 }