private void UpdateDestination() { Debug.Log($"Updating Destination CurrentNode: {_gridMovement.CurrentNode}"); if (_gridMovement.CurrentNode == _gridMovement.Destination2) { Debug.Log("Setting path to destination1"); _gridMovement.SetDestination(_gridMovement.Destination1); } else if (_gridMovement.CurrentNode == _gridMovement.Destination1) { Debug.Log("Setting path to dest2"); _gridMovement.SetDestination(_gridMovement.Destination2); } }