Ejemplo n.º 1
0
    private void Awake()
    {
        var player = GameObject.FindGameObjectWithTag("PLAYER");

        if (player != null)
        {
            playerTr = player.GetComponent <Transform>();
        }
        gManager  = GameObject.Find("GameManager").GetComponent <GameManager>();
        enemyTr   = GetComponent <Transform>();
        moveAgent = GetComponent <MoveAgent>();
        erAttack  = GetComponent <EnemyRangeAttack>();
        bManager  = GameObject.FindGameObjectWithTag("BUILD").GetComponent <BuildManager>();
        if (GameObject.Find("SpawnManager") != null)
        {
            sManager = GameObject.Find("SpawnManager").GetComponent <SpawnManager>();
        }
        if (GameObject.Find("GraveSpawnManager") != null)
        {
            gsManager = GameObject.Find("GraveSpawnManager").GetComponent <GraveSpawnManager>();
        }
        uiManager = GameObject.Find("UIManager").GetComponent <UIManager>();
        animator  = GetComponent <Animator>();
        wSecond   = new WaitForSeconds(0.2f);
    }
Ejemplo n.º 2
0
 void Awake()
 {
     Ready();
     mCamera          = Camera.main;
     player           = GameObject.FindGameObjectWithTag("PLAYER").transform;
     survivalJoystick = GameObject.Find("SurvivalJoystick").transform;
     survivalJoystick.gameObject.SetActive(false);
     defenseJoystick = GameObject.Find("Joystick").transform;
     dLight          = GameObject.Find("Directional Light").transform;
     sManager        = GameObject.Find("SpawnManager").GetComponent <SpawnManager>();
     gsManager       = GameObject.Find("GraveSpawnManager").GetComponent <GraveSpawnManager>();
     gsManager.gameObject.SetActive(false);
     lantern = GameObject.FindGameObjectWithTag("Bip001 L Hand").transform;
     friends = GameObject.FindGameObjectsWithTag("FRIEND");
     lantern.GetChild(0).gameObject.SetActive(false);
     gameOverUI.gameObject.SetActive(false);
 }