private ConfigurationState() { Ui = new UiSection(); Logger = new LoggerSection(); System = new SystemSection(); Graphics = new GraphicsSection(); Hid = new HidSection(); EnableDiscordIntegration = new ReactiveObject <bool>(); }
private ConfigurationState() { Ui = new UiSection(); Logger = new LoggerSection(); System = new SystemSection(); Graphics = new GraphicsSection(); Hid = new HidSection(); EnableDiscordIntegration = new ReactiveObject <bool>(); CheckUpdatesOnStart = new ReactiveObject <bool>(); ShowConfirmExit = new ReactiveObject <bool>(); HideCursorOnIdle = new ReactiveObject <bool>(); }
public Configuration() { BindingSection(out _font, v => _font = v); BindingSection(out _analogControl, v => _analogControl = v); BindingSection(out _graphics, v => _graphics = v); BindingSection(out _cheats, v => _cheats = v); BindingSection(out _import, v => _import = v); BindingSection(out _export, v => _export = v); BindingSection(out _tetraMaster, v => _tetraMaster = v); BindingSection(out _fixes, v => _fixes = v); BindingSection(out _hacks, v => _hacks = v); BindingSection(out _battle, v => _battle = v); BindingSection(out _icons, v => _icons = v); BindingSection(out _debug, v => _debug = v); }