Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        GlobalGameManager.ResetPlayers();

        p1joined = false;
        p2joined = false;
        p3joined = false;
        p4joined = false;
        p1Ready  = false;
        p2Ready  = false;
        p3Ready  = false;
        p4Ready  = false;

        p1changed = false;
        p2changed = false;
        p3changed = false;
        p4changed = false;
    }