Ejemplo n.º 1
0
    public override NodeState Evaluate()
    {
        Vector3 closerBase = (Vector3)blackboard.GetValue("closerEnemyBase");

        globalBlackboard.UpdateValue("currentEnemyBase", closerBase);
        globalBlackboard.UpdateValue("enemyBaseFound", true);
        return(NodeState.SUCCESS);
    }
Ejemplo n.º 2
0
 public void OnValueChanged(string value)
 {
     if (value == "")
     {
         globalBlackboard.UpdateValue("totalNumberOfCharacters", 0);
     }
     else
     {
         int amount = int.Parse(value);
         amount     = Mathf.Clamp(amount, 0, 100);
         field.text = amount.ToString();
         globalBlackboard.UpdateValue("totalNumberOfCharacters", amount);
     }
 }
Ejemplo n.º 3
0
 public override NodeState Evaluate()
 {
     if ((Vector3)blackboard.GetValue("currentFoodLocation") == Vector3.zero)
     {
         return(NodeState.SUCCESS);
     }
     if (isEating)
     {
         if (timer >= eatAnimationLength)
         {
             ObjectDestroyer.DestroyObjectAtGivenPosition((Vector3)blackboard.GetValue("currentFoodLocation"), LayerMask.GetMask("Food"));
             int foodEaten = (int)globalBlackboard.GetValue("foodEaten") + 1;
             globalBlackboard.UpdateValue("foodEaten", foodEaten);
             return(NodeState.SUCCESS);
         }
         else
         {
             timer += Time.deltaTime;
         }
     }
     else
     {
         anim.SetTrigger("Attack");
         agent.isStopped = true;
         isEating        = true;
     }
     return(NodeState.RUNNING);
 }
Ejemplo n.º 4
0
    public override NodeState Evaluate()
    {
        int   foodEaten    = (int)globalBlackboard.GetValue("foodEaten");
        float t            = Mathf.InverseLerp(0, maxFood, foodEaten);
        float attackDamage = Mathf.Lerp(minAttackDamage, maxAttackDamage, t);

        globalBlackboard.UpdateValue("attackDamage", attackDamage);
        return(NodeState.SUCCESS);
    }
Ejemplo n.º 5
0
    void ModifyCharactersNumberOnBlackboards()
    {
        int numberOfGlobalCharacters = (int)GameGlobalBlackboard.Instance.GetValue("totalNumberOfCharacters");

        GameGlobalBlackboard.Instance.UpdateValue("totalNumberOfCharacters", numberOfGlobalCharacters - 1);
        int numberOfAllies = (int)globalBlackboard.GetValue("totalNumberOfCharacters");

        globalBlackboard.UpdateValue("totalNumberOfCharacters", numberOfAllies - 1);
    }
Ejemplo n.º 6
0
 public override bool EvaluateCondition()
 {
     if (baseManager.isBaseAlive((Vector3)globalBlackboard.GetValue("currentEnemyBase")))
     {
         return(false);
     }
     globalBlackboard.UpdateValue("enemyBaseFound", false);
     return(true);
 }
Ejemplo n.º 7
0
 void setInDanger(bool inDanger)
 {
     globalBlackboard.UpdateValue("baseIsInDanger", inDanger);
     imInDanger = inDanger;
 }
Ejemplo n.º 8
0
 public override void OnStateEnter()
 {
     base.OnStateEnter();
     globalBlackboard.UpdateValue("antsDefending", (int)globalBlackboard.GetValue("antsDefending") + 1);
 }
Ejemplo n.º 9
0
 public override NodeState Evaluate()
 {
     globalBlackboard.UpdateValue("antsDefending", (int)globalBlackboard.GetValue("antsDefending") - 1);
     return(NodeState.SUCCESS);
 }