public void SaveGroupToServer(GameTranslationSet.GroupOfTranslations groupOfTranslations, TransfluentLanguage language)
 {
     var saveText = new SaveSetOfKeys(language.id, groupOfTranslations.getDictionaryCopy(), groupOfTranslations.groupid);
     try
     {
         makeCall(saveText);
     }
     catch(CallException exception)
     {
         Debug.LogError("error making setText call:" + exception.Message);
     }
 }
 public RuntimeTranslationSet(GameTranslationSet.GroupOfTranslations serializedGroup)
 {
     groupid = serializedGroup.groupid;
     translations = serializedGroup.getDictionaryCopy();
 }