//----------------------------------------------------------------------------------- public void OnGameEnd() { StatsProviderBase sp = Game.instance.stats; sp.GetConfig().m_nGamesPlayed++; //New score is not in hi score if (sp.GetNewScoreIndex(m_player.glass.score) < 0 || m_player.glass.score == 0) { GameMessage.Create(GetCanvas(), "Game Over", OnGameOver, 1.5f); } else { GameMessage.Create(GetCanvas(), "New High Score", OnHighScore, 1.5f); } }
//----------------------------------------------------------------------------------- void OnGameEnd(bool bOther) { if (bOther) { GameMessage.Create(GetCanvas(), "You Won!", OnGameOver, 3.0f); } else { GameMessage.Create(GetCanvas(), "You Lost!", OnGameOver, 3.0f); } /*StatsProviderBase sp = Game.Instance.Stats; * sp.m_nGamesPlayed++; * //New score is not in hi score * if (sp.GetNewScoreIndex(m_ownerGlass.Score) < 0 || m_ownerGlass.Score == 0) * GameMessage.Create(GetCanvas(), "Game Over", OnGameOver, 1.5f); * else * GameMessage.Create(GetCanvas(), "New High Score", OnHighScore, 1.5f);*/ }