Ejemplo n.º 1
0
    public void GameStart()
    {
        GameMainControl mainProcess = GameScene.GetComponent <GameMainControl>();

        mainProcess.Mode      = Mode;
        mainProcess.MyTeam    = MyTeam;
        mainProcess.EnemyTeam = EnemyTeam;
        mainProcess.MyWeapon  = MyWeapon;
        mainProcess.MyArmor   = MyArmor;
        mainProcess.WinUnit   = WinUnit;
        UIScene.SetActive(false);
        GameScene.SetActive(true);
    }
    // Use this for initialization
    void Start()
    {
        //Code Adds movement and thrust to asteroids
        Vector2 thrust = new Vector2(Random.Range(-maxThrust, maxThrust), Random.Range(-maxThrust, maxThrust));
        float   torque = Random.Range(-maxTorque, maxTorque);

        rb.AddForce(thrust);
        rb.AddTorque(torque);

        //Find the player
        player = GameObject.FindWithTag("Player");
        //finds game manager in scene
        gmb = GameObject.FindObjectOfType <GameMainControl>();
    }