Ejemplo n.º 1
0
    void UpdateBackPack_Size()
    {
        // 更新背包大小
        GameItemContainer BackPack = GameManager.gameManager.PlayerDataPool.BackPack;

        m_BackPakcSize.text = string.Format("{0}/{1}", BackPack.GetItemCount(), BackPack.ContainerSize);
    }
Ejemplo n.º 2
0
    // 更新回购槽
    public void UpdateBuyBackItems()
    {
        if (null == GameManager.gameManager)
        {
            return;
        }
        // 根据回购背包数据更新回购槽
        m_recycleGUIDList.Clear();
        GameItemContainer buyBackPack = GameManager.gameManager.PlayerDataPool.BuyBackPack;
        int index = 0;

        if (buyBackPack == null)
        {
            return;
        }
        int count = buyBackPack.GetItemCount();

        for (int i = 0; i < count; i++)
        {
            GameItem curItem = buyBackPack.GetItem(i);
            if (null != curItem && index < recycleItems.Length)
            {
                //sprRecycleSlots[index].gameObject.SetActive(true);
                m_recycleGUIDList.Add(curItem.Guid);

                int            itemID     = curItem.DataID;
                Tab_CommonItem curTabItem = TableManager.GetCommonItemByID(itemID, 0);
                if (null != curTabItem)
                {
                    recycleItems[index].SetData(itemID, curItem.StackCount, true);
                    index++;
                }
            }
        }

        for (int i = index; i < recycleItems.Length; i++)
        {
            recycleItems[i].SetData(-1, 0, true);
        }
    }
Ejemplo n.º 3
0
    /// <summary>
    /// 更新背包部分显示
    /// </summary>
    public void UpdateBackPack()
    {
        if (gameObject.activeSelf == false)
        {
            return;
        }

        //显示tab按钮高亮
        //for (int i = 0; i < 5; ++i )
        //{
        //    m_TabPage_HighLight[i].gameObject.SetActive(false);
        //}

//        int curTabIndex = (int)m_CurTabPage;
        //if ( curTabIndex >= 0 && curTabIndex < 5 )
        //{
        //    m_TabPage_HighLight[curTabIndex].gameObject.SetActive(true);
        //}

        switch (m_CurTabPage)
        {
        case ITEM_TAB_PAGE.TAB_PAGE_ALL: ShowBackPack_All(); break;

        case ITEM_TAB_PAGE.TAB_PAGE_EQUIP: ShowBackPack_Equip(); break;

        case ITEM_TAB_PAGE.TAB_PAGE_MATERIAL: ShowBackPack_Material(); break;

        case ITEM_TAB_PAGE.TAB_PAGE_FELLOW: ShowBackPack_Fellow(); break;

        case ITEM_TAB_PAGE.TAB_PAGE_OTHER: ShowBackPack_Other(); break;
        }
        ;

        // 更新背包大小
        GameItemContainer BackPack = GameManager.gameManager.PlayerDataPool.BackPack;

        m_BackPakcSize.text = string.Format("{0}/{1}", BackPack.GetItemCount(), BackPack.ContainerSize);
    }