Ejemplo n.º 1
0
	public BoardManager(int worldSize, GameController context,GameObject dungeon, GameObject[] item){
		this.WorldSize = worldSize;
		this.context = context;
		this.dungeonPrefab = dungeon;
		this.item_list = item;
		this.tilMap = context.LoadPrefab ("TileMap");
		tilMap.transform.position += new Vector3 (-0.5f, -0.5f, 0);
	}