Ejemplo n.º 1
0
 void Start()
 {
     rockObject = this.transform.Find("RockPaperScissors");
     for (int i = 0; i < rockObject.childCount; i++)
     {
         rockObject.GetChild(i).gameObject.SetActive(false);
     }
     es      = GameObject.FindObjectOfType <GUI_FirstSelected>();
     sources = GetComponents <AudioSource>();
 }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        Application.targetFrameRate = 30;
        //initializeTriggers();

        childObject = this.transform.Find("ChildObject");
        for (int i = 0; i < childObject.childCount; i++)
        {
            childObject.GetChild(i).gameObject.SetActive(false);
        }
        sentences = new Queue <string>();
        es        = GameObject.FindObjectOfType <GUI_FirstSelected>();
        sources   = GetComponents <AudioSource>();
    }