Ejemplo n.º 1
0
        void Start()
        {
            var data = GPUVoxelizer.Voxelize(voxelizer, mesh, count, (type == MeshType.Volume));

            voxelTex = GPUVoxelizer.BuildTexture3D(voxelizer, data, texture, RenderTextureFormat.ARGBFloat, FilterMode.Bilinear);
            data.Dispose();

            var mat = GetComponent <MeshRenderer>().sharedMaterial;

            mat.SetTexture("_MainTex", voxelTex);
        }