public GLexAnimationClip(GLexAnimation animation, AnimationClip clip) : base()
    {
        _animation = animation;
        _clip      = clip;

        BuildCurveData();

        mClips.Add(this);
    }
    public GLexAnimationClip(GLexAnimation animation, AnimationClip clip)
        : base()
    {
        _animation = animation;
        _clip = clip;

        BuildCurveData();

        mClips.Add(this);
    }
Ejemplo n.º 3
0
    public GLexData()
    {
        Instance = this;

        GLexMaterial.Reset();
        GLexMesh.Reset();
        GLexTexture.Reset();
        GLexShader.Reset();
        GLexSkinnedMeshRenderer.Reset();
        GLexBone.Reset();
        GLexAnimation.Reset();
        GLexAnimationClip.Reset();
        GLexAnimationState.Reset();
        GooSkybox.Reset();
        GLexAudioSource.Reset();
        GooSkeleton.Reset();


        mGLexGameObjects    = new List <GLexGameObject>();
        mGLexTopGameObjects = new List <GLexGameObject>();
        mGLexComponents     = new List <GLexComponent>();
    }