Ejemplo n.º 1
0
 private void Start()
 {
     manager     = FindObjectOfType <FriendStateManager>();
     gunRenderer = GetComponentInChildren <MeshRenderer>();
     barrell     = gunRenderer.transform.GetChild(0);
     controller  = GetComponent <AgentMove>();
     audioSource = GetComponent <AudioSource>();
     CeaseFire   = false;
 }
Ejemplo n.º 2
0
 private void Start()
 {
     manager       = FindObjectOfType <EnemyStatemanager>();
     fmanager      = FindObjectOfType <FriendStateManager>();
     gunRenderer   = GetComponentInChildren <MeshRenderer>();
     barrell       = gunRenderer.transform.GetChild(0);
     robotRenderer = GetComponentInChildren <SkinnedMeshRenderer>();
     controller    = GetComponent <AgentMove>();
     audioSource   = GetComponent <AudioSource>();
     ChooseNextPatrolPosition();
 }