private void OnRelease(object _, FloatingScreenHandleEventArgs posRot)
        {
            Vector3    newPos = posRot.Position;
            Quaternion newRot = posRot.Rotation;

            PluginConfig.Instance.ScreenPos = newPos;
            PluginConfig.Instance.ScreenRot = newRot;
        }
Ejemplo n.º 2
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 private void HandleReleased(object _, FloatingScreenHandleEventArgs e)
 {
     _config.MacroDashboardPosition = e.Position;
     _config.MacroDashboardRotation = e.Rotation.eulerAngles;
 }
Ejemplo n.º 3
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 private void OnHandleReleased(object sender, FloatingScreenHandleEventArgs e) => this.FloatingScreenOnRelease(e.Position, e.Rotation);