Ejemplo n.º 1
0
    public void CustomFlash(FlashProTemplate myTemplate, string message, float delay)
    {
        FlashProTemplate FT = myTemplate.Copy();

        FT.myMessage1 = message;
        StartCoroutine(DelayFire(FT, delay));
    }
Ejemplo n.º 2
0
    public void CustomFlash(FlashProTemplate myTemplate, string message)
    {
        FlashProTemplate FT = myTemplate.Copy();

        FT.myMessage1 = message;
        GameObject f = Instantiate(prefabFlash, Vector3.zero, Quaternion.identity);

        f.GetComponent <FlashPro>().ConfigureAndGoGo(FT);
        f.transform.parent = transform.parent.transform;
    }
Ejemplo n.º 3
0
    void SetFlashes()
    {
        p11             = new FlashProTemplate();
        p11.StartPos    = new Vector2(0.3f, 0.8f);
        p11.FinishPos   = new Vector2(0.1f, 0.8f);
        p11.StartWidth  = 0.1f;
        p11.FinishWidth = 0.19f;
        p11.TextColor1  = Color.green;
        p11.AnimTime    = 1.5f;

        p12           = p11.Copy();
        p12.StartPos  = new Vector2(0.7f, 0.8f);
        p12.FinishPos = new Vector2(0.9f, 0.8f);

        p21           = p12.Copy();
        p21.StartPos  = new Vector2(0.7f, 0.2f);
        p21.FinishPos = new Vector2(0.9f, 0.2f);

        p22           = p21.Copy();
        p22.StartPos  = new Vector2(0.3f, 0.2f);
        p22.FinishPos = new Vector2(0.1f, 0.2f);
    }