Ejemplo n.º 1
0
 public void StartFire()
 {
     currentFirePositions.Clear();
     adjacentGridPoints.Clear();
     fireGenerator.StartFire(room, 0);
     //GridPoint startpoint = room.roomGrid.GetRandomGridPoint();
     //Instantiate(firePrefab, startpoint.center, room.transform.rotation, this.transform);
     //currentFirePositions.Add(startpoint);
     //adjacentGridPoints.AddRange(startpoint.GetAllAdjacentGridPoints());
     //fireIsSpreading = true;
 }
Ejemplo n.º 2
0
 public void StartFire()
 {
     fireGenerator.StartFire(this, 0);
 }