Ejemplo n.º 1
0
 void Start()
 {
     magicAttack   = GetComponent <MagicAttack>();
     fireBallTake2 = FindObjectOfType <FireBallTake2>();
     ChangeWeapon(1);
     BowImage.enabled = true;
 }
Ejemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        cutscene     = false;
        fireBallTake = GetComponent <FireBallTake2>();
        character    = GameObject.Find("Character");
        PlayerStats  = GetComponent <PlayerStats>();
        controller   = GetComponent <CharacterController>();

        cam = Camera.main;

        Cursor.lockState = CursorLockMode.Locked;
        Cursor.visible   = false;
    }