Ejemplo n.º 1
0
 public void EndWave()
 {
     CurrentState = GameState.Cutscene;
     if (currentLevel == Levels.Count - 1)
     {
         FinalLevel.SetActive(true);
         FinalLevel.GetComponentInChildren <finalscore>().FinalScore(Score);
     }
     else
     {
         NextLevelButton.SetActive(true);
     }
 }
    void Start()
    {
        fl = GameObject.FindObjectOfType(typeof(FinalLevel)) as FinalLevel;
        //hide tutorial box
        tutorialBox.GetComponent <MeshRenderer>().enabled      = false;
        tutorialBoxTwo.GetComponent <MeshRenderer>().enabled   = true;
        tutorialBoxThree.GetComponent <MeshRenderer>().enabled = false;

        tutorialTitle.GetComponent <Text>().enabled     = true;
        tutorialUnderline.GetComponent <Text>().enabled = true;
        tutorialMessage.GetComponent <Text>().enabled   = true;

        //hide tutorial elements
        dismissTutorialButton.GetComponent <Image>().enabled    = true;
        dismissTutorialButtonText.GetComponent <Text>().enabled = true;

        hintButton.onClick.AddListener(onHintClick);
        dismissTutorialButton.onClick.AddListener(onDismissTutorialClick);

        tutorialMessage.text = "Let's see if you can solve this one. If you need help click on the lightbulb button above.";
    }