Ejemplo n.º 1
0
    void Start()
    {
        // Attach Scripts to holders
        sc_ScriptHelper   = Camera.main.GetComponent <ScriptHelper>();
        sc_AudioManager   = sc_ScriptHelper.sc_AudioManager;
        sc_BallController = sc_ScriptHelper.sc_BallController;
        sc_FadeToScene    = sc_ScriptHelper.sc_FadeToScene;

        // Tell screen to not dim
        Screen.sleepTimeout = SleepTimeout.NeverSleep;

        // Set booleans
        isGamePaused   = false;
        isGameOver     = false;
        gameOver_Once  = false;
        hasGameStarted = false;
        useGameInput   = true;

        // Set Product Version Number
        Product_VersionNumber = 1.0f;

        // Make screen fade in
        sc_FadeToScene.FadeInScene(1.5f);
    }
Ejemplo n.º 2
0
    void Start()
    {
        // Attach Scripts to holders
        sc_ScriptHelper   = Camera.main.GetComponent<ScriptHelper>();
        sc_AudioManager   = sc_ScriptHelper.sc_AudioManager;
        sc_BallController = sc_ScriptHelper.sc_BallController;
        sc_FadeToScene    = sc_ScriptHelper.sc_FadeToScene;

        // Tell screen to not dim
        Screen.sleepTimeout = SleepTimeout.NeverSleep;

        // Set booleans
        isGamePaused   = false;
        isGameOver     = false;
        gameOver_Once  = false;
        hasGameStarted = false;
        useGameInput   = true;

        // Set Product Version Number
        Product_VersionNumber = 1.0f;

        // Make screen fade in
        sc_FadeToScene.FadeInScene(1.5f);
    }