Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     FacebookAPI.GetFriendsID(IDs =>
     {
         foreach (var ID in IDs)
         {
             UserPreference.GetPreferencefromID(ID, userPreference =>
             {
                 string friendsName            = userPreference.name;
                 GameObject SendeeNodeInstance = Instantiate(SendeeNodePrefab, SendeeViewContent.transform);
                 SendeeNodeInstance.SendMessage("Init", friendsName);
                 SendeeNodeInstance.SendMessage("InitID", ID);
             });
         }
     });
 }