Ejemplo n.º 1
0
    //층을 옮길때마다 층의 정보를 받아와야함
    public void PlayerInit()
    {
        tileMapInfo = TileManager.Instance.tileMapInfoArray;
        playerData.position.PosX = (int)this.gameObject.transform.position.x;
        playerData.position.PosY = (int)this.gameObject.transform.position.y;
        mapHeight = TileManager.Instance.mapHeight;
        mapWidth  = TileManager.Instance.mapWidth;


        fov.Init();
    }