private static string _GetDisplayTitle(string sku, string defaultTitle)
    {
        Enhance.InitializeEnhance();

#if UNITY_EDITOR
        return(defaultTitle);
#elif UNITY_ANDROID
        return(FGLAndroidInternals.GetDisplayTitle(sku, defaultTitle));
#elif UNITY_IOS
        return(FGLiOSInternals.GetDisplayTitle(sku, defaultTitle));
#endif
    }