private static string _GetDisplayDescription(string sku, string defaultDescription)
    {
        Enhance.InitializeEnhance();

#if UNITY_EDITOR
        return(defaultDescription);
#elif UNITY_ANDROID
        return(FGLAndroidInternals.GetDisplayDescription(sku, defaultDescription));
#elif UNITY_IOS
        return(FGLiOSInternals.GetDisplayDescription(sku, defaultDescription));
#endif
    }