/// <summary>
 ///     Callback when the room state has changed.
 /// </summary>
 /// <param name="state">The room state.</param>
 /// <param name="isFirstState">Is it the first state?</param>
 private static void OnStateChangeHandler(ExampleRoomState state, bool isFirstState)
 {
     // Setup room first state
     //LSLog.LogImportant("State has been updated!");
     onRoomStateChanged?.Invoke(state.attributes);
 }
Ejemplo n.º 2
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 /// <summary>
 ///     Callback when the room state has changed.
 /// </summary>
 /// <param name="state">The room state.</param>
 /// <param name="isFirstState">Is it the first state?</param>
 private static void OnStateChangeHandler(ExampleRoomState state, bool isFirstState)
 {
     //LSLog.LogImportant("State has been updated!");
 }