Ejemplo n.º 1
0
    /*public void SendSkillBarClick () //When the player clicks on a skill bar item:
     * {
     *      if(SkillBarPanel.InvSkillBar.SkillSlot[SlotID].IsTaken == true && SkillBarPanel.InvSkillBar.SkillSlot[SlotID].UseTimer == 0)
     *      {
     *              SkillBarPanel.InvSkillBar.SkillSlot[SlotID].Icon.color = Color.gray;
     *              SkillBarPanel.InvSkillBar.RemoveFromSkillSlot(SlotID,1);
     *              SkillBarPanel.InvSkillBar.SkillSlot[SlotID].UseTimer = SkillBarPanel.InvSkillBar.SkillSlot[SlotID].UseCoolDown;
     *              SkillBarPanel.InvSkillBar.CustomEvents.OnSkillBarItemUsed(SkillBarPanel.InvSkillBar.SkillSlot[SlotID].Item.gameObject.GetComponent<Item>().Name, SkillBarPanel.InvSkillBar.SkillSlot[SlotID].Name);
     *              SkillBarPanel.InvSkillBar.SaveSkillBar();
     *      }
     * }*/

    //Equipment:

    public void SendEquipmentClick()      //When the player clicks on an equipment item:
    {
        if (EquipmentPanel.InvEquipment.EquipmentSlots[SlotID].IsTaken == true)
        {
            EquipmentPanel.Click(SlotID);
        }
    }