Ejemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     IsPuzzleCompleted = false;
     _isNextPuzzle     = false;
     _epsilonManager   = GameObject.Find("EpsilonLevelManager").GetComponent <EpsilonLevelManager>();
 }
Ejemplo n.º 2
0
 private void Start()
 {
     // Set charge in nucleus to be neutral (to 0)
     _chargeInNucleus = 0;
     _epsilonManager  = GameObject.Find("EpsilonLevelManager").GetComponent <EpsilonLevelManager>();
 }
Ejemplo n.º 3
0
 // Start is called before the first frame update
 private void Start()
 {
     _ovrRemoteTrans = GameObject.FindGameObjectWithTag("OculusRemote").transform;
     _epsilonManager = GetComponent <EpsilonLevelManager>();
 }
Ejemplo n.º 4
0
 private void Start()
 {
     _epsilonManager = GameObject.Find("EpsilonLevelManager").GetComponent <EpsilonLevelManager>();
     // Set new max photons after 0.5 seconds
     StartCoroutine(SetMaxQuarks());
 }
Ejemplo n.º 5
0
 private void Setup()
 {
     _epsilonManager     = GetComponent <EpsilonLevelManager>();
     _epsilonCheckPuzzle = GetComponent <EpsilonCheckPuzzleComplete>();
 }
Ejemplo n.º 6
0
 private void Setup()
 {
     _epsilonManager = GetComponent <EpsilonLevelManager>();
 }