Ejemplo n.º 1
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 public Entity(int posX, int posY, char symbol = '☺', CollisionType collisionType = CollisionType.wall, EntityBehavement behavement = EntityBehavement.assertive) : base(posX, posY, symbol, collisionType)
 {
     hp = maxHp;
 }
Ejemplo n.º 2
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 public Entity(char symbol = '☺', CollisionType collisionType = CollisionType.wall, EntityBehavement behavement = EntityBehavement.assertive) : base(symbol, collisionType)
 {
 }