Ejemplo n.º 1
0
    IEnumerator Attack()
    {
        while (true)
        {
            if (isPlayerFound)
            {
                ea.SpawnProjectileAttack();
                yield return(new WaitForSeconds(0.1f));

                ea.SpawnProjectileAttack();
                yield return(new WaitForSeconds(0.1f));

                ea.SpawnProjectileAttack();
                yield return(new WaitForSeconds(0.1f));

                yield return(new WaitForSeconds(attackTerm));
            }

            yield return(new WaitForSeconds(0));
        }
    }
    IEnumerator Attack()
    {
        while (true)
        {
            Seek();

            if (seenPlayer)
            {
                ea.SpawnProjectileAttack();
                yield return(new WaitForSeconds(attackTerm));
            }
        }
    }