Ejemplo n.º 1
0
 public static void PowerUpdateStructureChangeReact(IElectricityIO Supply)
 {
     ElectricityFunctions.CircuitSearchLoop(Supply, Supply.GameObject().GetComponent <IProvidePower>());
     if (Supply.Data.ChangeToOff)
     {
         Supply.Data.ChangeToOff = false;
         TurnOffSupply(Supply);
         Supply.InData.ControllingDevice.TurnOffCleanup();
         ElectricalSynchronisation.RemoveSupply(Supply.InData.ControllingUpdate, Supply.InData.Categorytype);
     }
 }
Ejemplo n.º 2
0
 public void PowerUpdateStructureChangeReact()
 {
     ElectricityFunctions.CircuitSearchLoop(this, this);
 }