Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     levelController = GameObject.FindGameObjectWithTag("LevelController").GetComponent <LevelController>();
     levelData       = GameObject.FindGameObjectWithTag("LevelData").GetComponent <LevelDataLoadSave>();
     editorMovement  = GameObject.FindGameObjectWithTag("LevelEditor").GetComponent <EditorMovement>();
     DropdownOptions(obstacleDropdown, levelData.obstacleTemplates);
     DropdownOptions(targetDropdown, levelData.targetableTemplates);
     DropdownOptions(distractionDropdown, levelData.distractionTemplates);
 }
Ejemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     editorMovement  = GetComponentInChildren <EditorMovement>();
     gameOverManager = GetComponentInChildren <GameOverManager>();
     editorClick     = GetComponentInChildren <MouseClick>();
     editorMovement.editorControl = true;
     editorClick.canEdit          = true;
     playerCam.enabled            = false;
     editorCam.enabled            = true;
 }