Ejemplo n.º 1
0
	private void TriggerInspector(EasyTouch.EventName ev, EasyTouchTrigger t){

		bool folding = EditorPrefs.GetBool( ev.ToString() );
		folding = HTGuiTools.BeginFoldOut( ev.ToString(),folding,false);
		EditorPrefs.SetBool(  ev.ToString(), folding); 

		if (folding){
			HTGuiTools.BeginGroup();

			int i=0;
			while (i<t.receivers.Count){
			
				if (t.receivers[i].eventName == ev){
					GUI.color = new Color(0.8f,0.8f,0.8f,1);
					HTGuiTools.BeginGroup(5);
					GUI.color = Color.white;
				

					EditorGUILayout.BeginHorizontal();
					t.receivers[i].enable = HTGuiTools.Toggle("Enable",t.receivers[i].enable,55,true);
					t.receivers[i].name = EditorGUILayout.TextField("",t.receivers[i].name, GUILayout.MinWidth(130));

					// Delete
					GUILayout.FlexibleSpace();
					if (HTGuiTools.Button("X",Color.red,19)){
						t.receivers[i] = null;
						t.receivers.RemoveAt( i );
						EditorGUILayout.EndHorizontal();
						return;
					}
					EditorGUILayout.EndHorizontal();
				

					EditorGUILayout.Space();

					// Restriced
					//t.receivers[i].restricted = HTGuiTools.Toggle("Restricted to gameobject",t.receivers[i].restricted,true);

					t.receivers[i].triggerType = (EasyTouchTrigger.ETTType)EditorGUILayout.EnumPopup("Testing on",t.receivers[i].triggerType );

					EditorGUILayout.BeginHorizontal();
					t.receivers[i].restricted = EditorGUILayout.Toggle("",t.receivers[i].restricted ,(GUIStyle)"Radio" ,GUILayout.Width(15));
					EditorGUILayout.LabelField("Only if on me (requiered a collider)");
					EditorGUILayout.EndHorizontal();

					EditorGUILayout.BeginHorizontal();
					t.receivers[i].restricted = !EditorGUILayout.Toggle("",!t.receivers[i].restricted ,(GUIStyle)"Radio",GUILayout.Width(15));				
					EditorGUILayout.LabelField("All the time, or other object");
					EditorGUILayout.EndHorizontal();

					if (!t.receivers[i].restricted){
						t.receivers[i].gameObject = (GameObject)EditorGUILayout.ObjectField("Other object",t.receivers[i].gameObject,typeof(GameObject),true);
					}
					EditorGUILayout.Space();
					EditorGUILayout.Space();

					t.receivers[i].otherReceiver = HTGuiTools.Toggle("Other receiver",t.receivers[i].otherReceiver,true);
					if (t.receivers[i].otherReceiver){
						t.receivers[i].gameObjectReceiver = (GameObject)EditorGUILayout.ObjectField("Receiver",t.receivers[i].gameObjectReceiver,typeof(GameObject),true);
					}

					// Method Name
					EditorGUILayout.BeginHorizontal();
					t.receivers[i].methodName = EditorGUILayout.TextField("Method name",t.receivers[i].methodName);

					// Methode helper
					string[] mNames = null;
					if (!t.receivers[i].otherReceiver || (t.receivers[i].otherReceiver && t.receivers[i].gameObjectReceiver == null) ){
						mNames = GetMethod( t.gameObject);
					}
					else if ( t.receivers[i].otherReceiver && t.receivers[i].gameObjectReceiver != null){
						mNames = GetMethod( t.receivers[i].gameObjectReceiver);
					}

					int index = EditorGUILayout.Popup("", -1, mNames,"Button",GUILayout.Width(20));
					if (index>-1){
						t.receivers[i].methodName = mNames[index];
					}
					EditorGUILayout.EndHorizontal();


					// Parameter
					t.receivers[i].parameter = (EasyTouchTrigger.ETTParameter) EditorGUILayout.EnumPopup("Parameter to send",t.receivers[i].parameter);

					HTGuiTools.EndGroup();
				}
				i++;
			}
		}
		else{
			HTGuiTools.BeginGroup();
		}
		HTGuiTools.EndGroup(false);

		if (!GUILayout.Toggle(true,"+","ObjectPickerTab")){
			t.AddTrigger( ev);
		}

		GUILayout.Space(5f);

	}