public static IsRectUnderTouch ( Rect rect, bool guiRect = false ) : bool | ||
rect | Rect |
/// The Rect |
guiRect | bool | /// Determines if the rect is on GUI coordinate /// |
return | bool |
public static IsRectUnderTouch ( Rect rect, bool guiRect = false ) : bool | ||
rect | Rect |
/// The Rect |
guiRect | bool | /// Determines if the rect is on GUI coordinate /// |
return | bool |