IsRectUnderTouch() public static method

Determines if a touch is under a specified rect guiRect.
public static IsRectUnderTouch ( Rect rect, bool guiRect = false ) : bool
rect Rect /// The Rect true rect. ///
guiRect bool /// Determines if the rect is on GUI coordinate ///
return bool
Ejemplo n.º 1
0
 void On_TouchUp(EasyTouchGesture gesture)
 {
     if (gesture.fingerIndex == buttonFingerIndex)
     {
         if ((EasyTouch.IsRectUnderTouch(VirtualScreen.GetRealRect(buttonRect), true) || (isSwipeOut && buttonState == ButtonState.Press)) && enable && isActivated)
         {
             RaiseEvent(MessageName.On_ButtonUp);
         }
         buttonState       = ButtonState.Up;
         buttonFingerIndex = -1;
         currentTexture    = normalTexture;
         currentColor      = buttonNormalColor;
     }
 }